Unarmed Strike. Melee Weapon Attack: -1 to hit, reach 5 ft., 1 target. Hit: 1 [bludgeoning] damage.
Description
A small construct of varying shape and size and has two of these effects.
Armored: with this the creature goes from an armor class of 9 to an armor class of 17 and doubles his carry weight.
Psychic: with this the creature gains telekinetic and telepathic powers. It can move anything up to the size of a bowling ball , including himself allowing him to fly at a speed of 25 feet, with its mind, and it can speak telepathically to any willing creature within range. Both of these have a range of 30 feet.
Burrower: with this the creature gains a burrow speed equal to its walking speed. It also gains claws allowing it to deal 1d6 + its strength modifier.
Nimble: with this the creature gains a bonus of 25 FT to its walking speed and gains a climbing speed equal to its walking speed.
Expert: with this you can give him a plus 5 to one of his base stats or split it between stats. for example giving a 1 to strength 2 to wisdom and 2 to inelegance.
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