Armor Class
15
Natural amour
Hit Points
82
(6d8 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws
CON +6, WIS +3
Skills
Deception +4, Persuasion +4, Religion +2
Damage Resistances
Necrotic, Poison
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60ft, Passive Perception 11
Languages
Common, Deep speech
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
BEANBURST CORE
. Explodes at 0 HP. 10ft radius, DC 15 DEX save or 3D8 poison + blinded
Gorquath’s Blessing(1/day: Bonus action to gain 1D8 necrotic on attacks and 10 temp HP/turn for 1 minute
Actions
Multiattack. The fanatic makes two melee attacks.
Spiked fist: +6 to hit, 5ft reach, 2d6+3 bludgeoning + 1d8 poisoning
Bean Bomb: recharges 5-6 rounds 15ft radius, DC 14 CON save , 4d8 fire damage, half speed on fail
Description
Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.
Comments