Large Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 5 (1d10)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Awaken Spark from Dreaming Depths. The Titan chooses 1 Additional Titan Spark Option and gains the First and Second Spark Benefits of it.

Titan Spark. The Commoner Chooses one or two between Aegis, Energy, Mystic, Razor, Venomous, Or Vitality. If it chooses 1 option it gains the First and Second Spark Abilities of that Titan, if it chooses 2 Options it gains the First Spark Abilities of Both Titans.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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