Small Monstrosity, Chaotic Neutral
AC 10 Natural Armor    Initiative +0 (10)
HP 8 (2d6 + 1)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 10 +0 +0
CON 10 +0 +0
Mod Save
INT 4 −3 −3
WIS 8 −1 −1
CHA 3 −4 −4
Skills Stealth +2
Senses Darkvision 60 ft.; Passive Perception 9
Languages Understands Common cannot speak
CR 1/2 (XP 100; PB +2)
Traits

Keen Smell. The werebunnie has advantage on any Wisdom (Perception) checks relying on smell. 

Actions

Rancid Claw. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage. The target must succeed on a DC10 Constitution saving throw or take an additional 2 (1d4) Poison damage.

Septic Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Piercing damage. Constitution Saving Throw: DC 10. Success: The target is immune to Swamp Rot for 24 hours. Failure: The target is infected with Swamp Rot. A creature with Swap Rot cannot benefit from any hit dice used to restore hit points following a short rest and only regains half its maximum hit points during a long rest. The target may repeat the saving throw at the end of a long rest, removing the disease on a success.  The disease can also be removed by a lesser restoration spell or any equivalent or greater magical effect.

 

Description

The werebunnie exists entirely outside the realm of humanity, a creature shaped by magic and the dominance of true werecreatures. They possess no trace of human lineage or thought—only the instincts of prey and the unnatural obedience to their master. Unlike true werecreatures, who might struggle with the remnants of their human past, the werebunnie knows nothing else but servitude and survival.

Their existence is an eerie fusion of predator and prey—swift and fearful like a rabbit, yet unnervingly relentless when commanded to strike. Some whisper that werebunnies have an ancient lineage, tied to long-lost druidic rituals that sought to create familiars bound to werecreatures. Whether they were once ordinary rabbits, transformed by dark magic, or creatures born entirely from supernatural forces remains a mystery.

 

 

Habitat: ForestUrban

Stabnsuch

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