Amorphous. The pudding can move through a space as narrow as 1 inch wide without squeezing.
Poisonous Form. A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 (1d8) poison damage. After dealing damage, any creature which hit with an unarmed strike must make a DC 16 CON save or else take a cumulative -1 to Strength, unless their attack is considered magical. This reduction lasts until the creature's next long rest.
Spider Climb. The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 18 (4d8) poison damage. In addition, a creature must make a DC 16 CON save or else be poisoned for 1 minute. Creatures immune to poison damage are immune to this poison.
Split. When a Slime that is Small or larger is subjected to lightning or slashing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding.
Description
This slime is a light blue blob that prowls the sewers and back alleys of large cities, feeding off of trash and rotten food. They sterilize anything they touch, and for that reason are often kept in hospitals in one form or another and kept in sealed containers or kept appeased by the death and disease common there. Most cleansing slimes travel alone, however they're known to group up in groups of [roll]1d4+1[/roll] to take down larger prey, like horses or people who haven't bathed recently.
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