AC
18
Mithril Plate
Initiative
+1 (11)
HP
143
(11d10 + 33)
Speed
60 ft., Swim 50 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +8 |
| DEX | 12 | +1 | +1 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 18 | +4 | +7 |
| CHA | 15 | +2 | +2 |
Skills
Athletics +8, Perception +3
Senses
Passive Perception 17
Languages
Common, Primordial
CR
5 (XP 1,800; PB +3)
Traits
Hold Breath. The hippopotamus can hold its breath for 1 hour.
Saddle of the Cavalier.
While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage.
Actions
Multiattack. The hippopotamus makes two Bite attacks.
Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 16 (2d10 + 6) Piercing damage.
Bonus Actions
Aggressive- can Dash as a Bonus Action
Comments