| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Rooted Resilience. When standing still and not taking actions, Bramblebud blends seamlessly into natural vegetation, gaining advantage on Stealth checks.
Soothing Spores. Bramblebud releases a cloud of soothing spores in a 10-foot radius around itself. Each creature of its choice within the area gains 1d4 temporary hit points and has advantage on saving throws against being frightened for 1 minute.
Whip Vine. Melee Attack Roll: +4, reach 10 ft. Hit: 5 (1d6 + 2) Bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or it has the Grappled condition (escape DC 12). Until the grapple ends, the target is Restrained, and Bramblebud can't whip another target.
Healing Bloom (Recharge 5–6). Bramblebud sprouts a fragrant blossom, granting one creature within 5 feet 1d6 + 2 points of healing
Description
A tangle of emerald vines wrapped tightly around a curious, bark-like core, the Bramblebud is more spirited than its diminutive form suggests. Sprouting vibrant blossoms that bloom gently in the presence of friendly faces and bristling with thorny vines when threatened, this loyal companion scuttles nimbly over terrain, climbing effortlessly as if guided by a silent song of the wilds. Native to the mysterious Hatteras Forest, the Bramblebud seems naturally attuned to the rhythms of Tidal Isle, always tilting its leafy head inquisitively as though whispering secrets with the wind.
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