| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 15 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Multiattack. The wererabbit makes two attacks, using Scratch or egg projectile in any combination. It can replace one attack with a Bite attack.
Bite (Rabbit or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 13. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererabbit under the DM’s control and has 10 Hit Points. Success: The target is immune to this wererabbit curse for 24 hours.
Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.
Egg Attack (Humanoid or Hybrid Form Only). Ranged Attack Roll: +4, range 150/600 ft. Hit: 11 (2d8 + 2) Piercing damage.
Prowl (Rabbit or Hybrid Form Only). The wererabbit moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.
Shape-Shift. The wererabbit shape-shifts into a Large rabbit-humanoid hybrid or a Large rabbit, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Description
The Wererabbit of Barovia is an event specific monstrosity. Created by Morgantha's coven to strike terror into the children of Vallaki on the festival of Gandral's Rebirth. The wererabbit was a sweet peaceful bunny who was transformed by the Hag Coven's magic into a beast that desires to abduct children who have eaten too many sweets and attack adults without the scent of the Coven's sweet meat pies.
To surface appearances he seems like a Monk of Gandral in a bunny suit. But as children continue to consume sweets his urges begin to surface until he attempts to steal children for the Hags. If parents or adults have already become ensorcelled by the pies the have disadvantage to attack the bunny, but he will also avoid attack Morgantha's source of income and children.
| 1d4 | The WereRABBIT Protects A … |
|---|---|
| 1 | Legendary weapon or symbol of rulership. |
| 2 | Proving ground for prophesied heroes. |
| 3 | Rare species of magical plant or animal. |
| 4 | Sacred fountain with magical waters. |
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