Medium Undead, Chaotic Neutral
Armor Class 14
Hit Points 35 (4d8 + 6)
Speed 40 ft., Swim 10 ft.
STR
13 (+1)
DEX
19 (+4)
CON
29 (+9)
INT
8 (-1)
WIS
9 (-1)
CHA
11 (+0)
Saving Throws DEX +6, CON +11
Skills Acrobatics +9, Intimidation +5
Damage Vulnerabilities Cold
Damage Immunities Acid, Fire, Necrotic
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision, Passive Perception 10
Languages Common Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Unkillable. The cursed pirate can be knocked out, but never killed

Lungless. The cursed pirate does not need to breath.

Actions

Scatter .the cursed pirate can become a pile of bones, granting a +7 to stealth.

Cut-less . Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (3d6 + 2) [necrotic] damage. 

Sling shot . RangedWeapon Attack: +7 to hit, range 30/60 ft., 1 target. Hit: # (2d10 + 1) [necrotic] damage.

.Multi attack  . A cursed pirate can make one ranged and two melee attacks

Reactions

cave. Cursed pirates can use their reaction to give one attack disadvantage against them.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

a Regular looking pirate, until damage is dealt. They have no blood, and flesh magically sticks to their bones. As it is removed, bone is uncovered until all that is left is their skeleton.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undead

Habitat: CoastalUnderwater

eatcakexyz

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