Medium Aberration, Chaotic Neutral
Armor Class 14 (natural armor)
Hit Points 36 (6d8 + 12)
Speed 10 ft., Fly 40 ft.
STR
11 (+0)
DEX
17 (+3)
CON
10 (+0)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Skills Stealth +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages none
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

corrosive acid. When any creature is hit with the acid spit attack it will take 2(1d4) poison damage each turn for 1d4 turns.

 

Actions

Dive. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage

Acid spit. ranged Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) Poison damage.

 

Habitat: Underdark

blind_clown29

Comments

Posts Quoted:
Reply
Clear All Quotes