Large Beast, Unaligned
AC 15 (Leather Barding)    Initiative +3 (13)
HP 35 (6d8 + 20)
Speed 60 ft.
Mod Save
STR 20 +5 +7
DEX 13 +1 +1
CON 17 +3 +3
Mod Save
INT 4 −3 −3
WIS 15 +2 +4
CHA 8 −1 −1
Gear (war saddle, leather barding, tack and reigns, saddlebags)
Senses Passive Perception 11
Languages None
CR 4 (XP 1,100; PB +2)
Actions

Charge.  If the warhorse is moving 20 or more feet in a straight line before striking a target that is smaller than it is, the target must make a DEX saving throw (DC17) or be knocked prone.  If they fail the saving throw, they will also take 12 (3d4 + 4) bludgeoning damage from the horse's hooves as they are trampled.

Hooves. (Only if the horse is stationary) Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Bludgeoning damage.  A successful save will result in half damage.

Reactions

Kick.  (Only if the horse is stationary, and is attacked from behind)  Upon receiving damage from an attack, the warhorse will use its reaction to kick.  The attacker must  make a DEX save (DC17) or they will take 9 (2d4 + 4) Bludgeoning damage.

Habitat: Any

PapaMike64

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