Large Beast, Unaligned
AC 11    Initiative +1 (11)
HP 30 (5d10 + 5)
Speed 60 ft.
Mod Save
STR 18 +4 +4
DEX 12 +1 +1
CON 13 +1 +1
Mod Save
INT 2 −4 −4
WIS 12 +1 +3
CHA 7 −2 −2
Skills Athletics +6, Perception +3
Senses Passive Perception 11
Languages None
CR 1 (XP 200; PB +2)
Traits

Second Wind. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can’t use this feature again until it finishes a short or long rest.

Improved Critical. The warrior’s attack rolls now score a critical hit on a roll of 19 or 20 on the d20.

Martial Role. The warrior has one of the following traits of your choice:

Attacker. The warrior gains a +2 bonus to attack rolls.

Defender. The warrior gains the Protection reaction below.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the horse moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Reactions

Protection (Defender Only). The warrior imposes disadvantage on the attack roll of a creature within 5 feet of it whose target isn’t the warrior. The warrior must be able to see the attacker.

Monster Tags: Sidekick

Habitat: Urban

HellCat237

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