Champions sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d10 + 2) piercing damage.
Bone bow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d10 + 2) piercing damage.
Description
A large skeleton constructed with multiple skeletons with a once powerful persons skeleton forming the head and part of the torso it wields are large damaged blade holstered on its belt and a large on made of bones and tendons it roams the lands in search of a battle worth of their old legacy or in service of a necromancer of to which it is loyal to a fault.
Lair and Lair Actions
it has no lair it will simply roam or follow the commands of its master. But it will commonly be found in areas of high amounts of treasure and loot searching for a fight.
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