| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 5 | −3 | −3 |
| CHA | 4 | −3 | −3 |
Assimilated (SRP-74). Assimilated beings of the parasite SRP-74, will not attack beings controlled by SRP-74.
SRP-74 Host. Being infected with SRP-74, the assimilated horse will attack those not under the control of SRP-74, on sight.
COTH. Any organic matter hit by the assimilated horse, even if undamaged, gets inflicted with COTH for 1d4 hours.
Equipment. The assimilated commoner has armor of the DM's choosing, excluding armor worn over the torso.
COTH Effect. The COTH effect can only be inflicted onto organic matter. If a creature with COTH dies, they will become an assimilated creature, fighting for the SRP-74 parasite. COTH is a contagious effect and is spread when an inflicted creature harms another creature. It can also be spread through bodily fluids.
Slash. The assimilated commoner swings twice at a target, dealing 4d6 Slashing or Bludgeoning damage.
Tackle And Tear. The assimilated commoner attempt to tackle a single target to the ground. If successful, the target is knocked Prone and Restrained. Until the assimilated is removed from the target, the assimilated commoner will repeatedly tear at the target, dealing 2d6 Slashing damage each turn, including the turns of enemies and allies.
Bite. Requires the target to be within a few inches. The assimilated commoner uses its body to bite down on a single target, dealing 10d6 Piercing damage.
Head's Vengeance. Upon death, there is a 50% chance for the assimilated commoner's head to detach from the body. The Assimilated Commoner Head has its own page.
Description
Infection. SRP-74 is a parasitic infection from the modded dimension [MC_ScapeRunParasites_74], The 74th MC dimension to have this category of parasites. The 3 most common symptoms of SRP-74 are black tendrils extending from the host, large pockets of liquid under the host's skin, and several gruesome mutations for attacking.
Appearance. An assimilated commoner looks like the species it was before being assimilated, just with several severe mutations. The changes in appearance from their past self are listed below.
- Head. The head looks lifeless and sits upon a fleshy spine-like appendage.
- Eyes. The eyes of the assimilated are completely black.
- Teeth. The assimilated commoner's teeth are jagged and sharp.
- Body. The body of the assimilated commoner is vertically split in half down to the waste. Several dozen teeth line the inside of the body, and the spine has been has been replaced with a fleshy spine-like appendage extending from the body. The spine-like appendage acts as the "neck" of the assimilated commoner.
Assimilated Tier
Assimilated parasites are organic creatures that were infected and mutated by the SRP-74 parasite. Assimilated creatures have no memories and are mindless parasites, whos only purpose is to infect and kill.
Evolution. If an assimilated creature kills 20 organic creatures, other assimilated will group up with it. Once 5 assimilated, including the one with 20 kills, are grouped together outside of combat, they will begin melting. The masses of melted flesh will merge into a single large mass of flesh. During the next few moments, the large flesh mass will transform into a Primitive Parasite.
There are several Primitive Parasites, each with their own page.
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