Proficiency Bonus. equals your bonus
Incorporeal Movement. The Church Grim can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object
Tied to Summoner. The Church Grim uses your proficiency bonus (PB) in several places. Add your PB to its AC, saving throws, skills, passive Perception, and Smiting Bite damage. Use your spell attack modifier for its attack roll. HP = 2 + your Wisdom modifier + 5 × your cleric level (d8 Hit Dice equal to your cleric level).
Smiting Bite. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB damage.
Faithful Guardian. When a creature the Church Grim can see hits an ally within 5 feet of it with an attack, the ally takes only half the damage. The Church Grim takes the remaining damage.
Description
This creature is summoned by the Undertaker subclass and uses the summoner's stats in multiple areas:
• Add your proficiency bonus to the Church Grim’s saving throws, skills, and AC.
• Use your spell attack modifier for its Smiting Bite attack roll.
• Add your proficiency bonus to the Smiting Bite’s damage.
• Passive Perception = 12 + your proficiency bonus.
• HP = 2 + your Wisdom modifier + 5 × your cleric level (d8 Hit Dice equal to your cleric level).
At 14th level, the Church Grim grows to Large size and gains a flying speed of 30 ft.
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