AC 12    Initiative +2 (12)
HP 54 (4d8 + 8)
Speed 30 ft.
Mod Save
STR 16 +3 +5
DEX 14 +2 +2
CON 13 +1 +1
Mod Save
INT 11 +0 +0
WIS 12 +1 +1
CHA 9 −1 −1
Resistances Fire, Lightning
Gear Flamedrake Talisman
Senses Darkvision 30 feet darkvision; Passive Perception 13
Languages None
CR 4 (XP 1,100; PB +2)
Actions

Multiattack: The Beastman of Farum Azula makes two attacks with it's Beastman's Cleaver.

Beastman's Cleaver: Melee Weapon Attack: +5 to hit, reach 5ft, one target. 7 (1d8+3) slashing damage or 8 (1d10+3) slashing damage when used with two hands.

 

 

Bonus Actions

Barbaric Roar: The Beastman of Farum Azula lets out a rage filled roar. As a bonus action, for one minute, The Beastman of Farum Azula goes into a rage gaining +2 to melee damage rolls and gain resistance to bludgeoning, slashing and piercing damage

Reactions

Attack of Opportunity: As a reaction, when an enemy creature leaves this creature's melee attack range, he may use his reaction to make an attack of opportunity. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

 Beastmen from the doomed Farum Azula, the slowly crumbling ruins in the skies. These ruins are said to be the remains of a giant mausoleum enshrining an ancient dragon, guarded by chosen beastmen who wield weapons clad in lightning.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2025 4:38:23 AM
0
2
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Coming Soon
4/26/2025 5:00:53 PM
0
1
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Coming Soon
FE_VanguardIke

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