Armor Class
12
Natural Armor
Hit Points
36
(4d6)
Speed
STR
14
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
WIS +6
Skills
Perception +3, Survival +3
Damage Resistances
Fire
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Eruption Resistant
The Cinderstalk Grazer has resistance to fire damage due to its adaptation to volcanic terrains
Actions
Tail Whip
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Trample
The Cinderstalk Grazer moves up to its speed in a straight line. Anything in its path must make a DC 13 Dexterity saving throw or take 10 (2d6 + 3) bludgeoning damage.
Legendary Actions
Echoing Roar
Letting out a resonant bellow, the Grazer fills the air with palpable vibrations. All creatures within 20 feet must make a DC 11 Wisdom saving throw or be frightened until the end of their next turn.
Mythic Actions
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Description: The Cinderstalk Grazer is a medium-sized sauropod known for its unusual tendency to dwell in barren lands. This gentle herbivore walks in harmony with nature, its long neck swaying like a reed in the wind as it feeds on the sparse vegetation. Its mottled green and brown scales provide camouflage amidst the rocky terrain, while its stubby tail and blunt snout are perfect for navigating the rugged environment.
Lore: Bred by the volcanic tumult of ancient times, the Cinderstalk Grazer is an emblem of survival against fiery odds. Once thought extinct, these gentle creatures uphold the delicate balance of the ecosystem
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments