Mod | Save | ||
---|---|---|---|
STR | 17 | +3 | +5 |
DEX | 13 | +1 | +1 |
CON | 15 | +2 | +2 |
Mod | Save | ||
---|---|---|---|
INT | 14 | +2 | +2 |
WIS | 16 | +3 | +5 |
CHA | 14 | +2 | +2 |
Magic Resistance. The zovvut has advantage on saving throws against spells and other magical effects.
Multiattack. The zovvut makes two Necrotic Scratch attacks and uses Draining Gaze once.
Necrotic Scratch. Melee Attack Roll: +7, reach 5 ft. Hit: 16 (2d12 + 3) Slashing damage plus 13 (2d12) Necrotic damage.
Draining Gaze. Wisdom Saving Throw: DC 13, one creature within 30 feet. Failure: The target gains one level of Exhaustion, and the zovvut regains 5 (1d10) Hit Points. A Humanoid slain by this attack rises 24 hours later as a wight under the zovvut's control, unless the Humanoid is restored to life or its body is destroyed.
Spellcasting. The zovvut casts one of the following spells without Material components, using Charisma as the spellcasting ability (spell save DC 13).
At Will: Clairvoyance, Detect Evil and Good, Detect Thoughts
3/Day Each: Darkness, Suggestion, Cause Fear
1/Day: Hallow
Misty Escape. The zovvut casts Misty Step without spell components, using the same ability as Spellcasting.
Description
A zovvut is a muscular, pale-skinned, hairless creature of humanoid shape. Its arms end in sharp, barbed claws that are well designed for rending flesh. Foul, feathered wings stretch upward from the zovvut’s shoulders. A third eye is set into the center of its forehead.
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