AC
13
Natural
Initiative
+2 (12)
HP
11
(2d8 + 2)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 14 | +2 | +2 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 10 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Skills
Perception +5, Stealth +4
Resistances
Acid
Immunities
Poisoned
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
None
CR
1/4 (XP 50; PB +2)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Blite. +4 to hit (bite), 1d6+2 piercing + 1d6 poison
Poison Cloud. (Recharge 5-6): 10 ft cone, CON save DC 11 or poisoned 1 round
Comments