Armor Class
23
Natural Armor
Hit Points
400
(62d12 + 76)
Speed
100 ft., cannot touch the ground if knocked prone will hover 5ft off the ground.
STR
20
(+5)
DEX
18
(+4)
CON
24
(+7)
INT
20
(+5)
WIS
25
(+7)
CHA
28
(+9)
Saving Throws
STR +18, DEX +22, CON +27, INT +20, WIS +26, CHA +30
Skills
Insight +13, Intimidation +15, Perception +20
Damage Vulnerabilities
Piercing
Damage Resistances
Necrotic, Radiant
Damage Immunities
Fire, Poison, Psychic
Condition Immunities
Blinded, Frightened, Poisoned
Senses
Truesight, Passive Perception 34
Languages
Celestial, Telepathy 150ft Celestial, Telepathy 150 ft.
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Aura of Desolation
Vorvain emits an aura of desolation within 40 ft. of it. Hostile creatures that start their turn in the aura take 20 (4d10) psychic damage and must succeed on a DC 23 Intelligence saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Spellcasting
Vorvain's innate spellcasting ability is Charisma (spell save DC 24). It can cast the following spells:
At will: - Wall of Fire, Chaos Bolt
3/day: - Flame Strike, Mass Suggestion
1/day: - Wish, Meteor Swarm
Actions
Multiattack
Vorvain makes three attacks: two with its searing gaze and one with its claw.
Searing Gaze
Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 28 (4d8 + 10) radiant damage. The target must succeed on a DC 23 Wisdom saving throw or be blinded until the end of its next turn.
Claw
Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 10) slashing damage. The Vorvain claws are infused with chaotic energy, and the target takes an additional 16 (3d10) psychic damage.
Bonus Actions
Boon of Pandemonium
Ranged Attack: The Vorvain chooses a point within 60 ft. to erupt with chaotic energy as a bonus action. Each creature in a 20-ft radius must succeed on a DC 23 Dexterity saving throw or be Launched 10ft up and 35ft back, knocking them prone until their next turn and taking Fall damage and 4d8 Bludgeoning damage.
Reactions
opportunity of attack
Legendary Actions
3 Legendary Actions Per Round
Chaotic Glare
The Vorvain casts its gaze upon a creature, forcing it to make a DC 24 Intelligence saving throw. On a failure, the target takes 45 (10d8) psychic damage and gains disadvantage on attack rolls on its next turn.
Firestorm
The Vorvain summons a storm of fire, dealing 30 (6d10) fire and 30 (6d10) radiant damage to all creatures in a 30-ft. radius within 120 ft. DC 24 Dexterity saving throw for half damage.
Warp Reality (Costs 2 Actions)
The Vorvain bends the fabric of reality; each creature within 60 ft. must succeed on a DC 24 Wisdom saving throw or be forcibly teleported to a random plane of existence for 1 minute.
Mythic Actions
No Mythic Actions
Description
Description: A being of divine origin, Vorvain the Watchful exudes an aura of celestial dread. Standing huge in size, hovering as to not burn the ground with every step, Vorvain the Watchful is an amalgamation of many eyes, each of them shimmering with varying hues from a spectrum of cosmic light. These eyes, with a god-like awareness, move independently, witnessing everything at once. Swirls of radiant energy flow around its form like rings around a destroyed planet, crackling with divine fire that seems to ignite the very air. Vorvain thrives on chaos, existing to observe and revel in the destruction of worlds. This celestial's laugh reverberates through the heavens, a sound that heralds ruin and despair.
Lore: Forged from the residual energies of a divine rebellion, Vorvain the Watchful watches over realms and thrives on chaos and destruction, spreading its influence across the multiverse with wicked glee.
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Lair and Lair Actions
Does not have lair.
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