Medium Undead, Neutral Evil
Armor Class 19 Natural Armor
Hit Points 245 (12d12 + 121)
Speed 0 ft., Fly 30 ft.
STR
23 (+6)
DEX
12 (+1)
CON
22 (+6)
INT
15 (+2)
WIS
17 (+3)
CHA
21 (+5)
Saving Throws WIS +8, CHA +10
Damage Resistances Cold, Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Petrified, Poisoned, Prone
Senses Darkvision 60 ft., Passive Perception 17
Languages All
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Myrkul's Presence. Any creature within 30 ft. of the Apostle cannot regain hit points.

Divine Health. The divine magic flowing within the Apostle prevents disease from affecting him.

Fey Ancestry. The Apostle has advantage on Saving Throws against being charmed, and magic can't put him to sleep.

Immutable Form. Immune to form-altering spells. +5 on saving throws against Banishment-type spells.

Improved Divine Smite. The Apostle's attacks are suffused with divine might. Melee weapon attacks deal an additional 1d8 Radiant damage (included in attacks).

Magical Plate. All incoming damage is reduced by 2 (before Resistances).

Actions

Extra Attack. The Apostle can make an additional free attack after making an unarmed strike or weapon attack.

Scythe of MyrkulMelee Weapon Attack: +10 to hit; reach 10 ft., Hit: 19 (2d12 + 6) Slashing damage and 5 (1d8) Radiant damage.

Cold EmbraceMelee Unarmed Attack: +10 to hit; reach 15 ft., Hit: 15 (2d8 + 6) Slashing damage, 14 (4d6) Cold damage and 5 (1d8) Radiant damage.

Reaper's Scythe. Myrkul swings his weapon. All creatures in a 15 ft., Cone has to succeed in a DC 18 Strength Saving throw, or be knocked back 10 ft., and take 19 (2d12 + 6) Slashing, 11 (3d6) Necrotic damage and 5 (1d8) Radiant damage, or half as much on a successful saving throw.

Call of the Damned. Myrkul whispers in a creatures's ears within 160 ft., and pull all creatures within 30 ft. towards that creature. The target takes 17 (3d10) Necrotic damage, the pulled creatures has to succeed in a DC 17 Strength saving throw, or be pulled 15 ft. towards the target.

Consume the Faithful (once per combat). Consume a Necromite's soul (and kill it in the process) to gain the ability to cast Finger of Death.

Bonus Actions

Gaze of the Dead. Target an enemy within 100 ft., that enemy has to succeed in a DC 17 Constitution saving throw or be frightened for a minute, and 23 (4d8 + 5) Necrotic damage, or half as much on a successful saving throw.

Reactions

Attack of Opportunity. Melee Weapon Attack: +10 to hit; reach 10 ft., Hit: 19 (2d12 + 6) Slashing damage and 5 (1d8) Radiant damage.

Max_van_der_Ham

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