Large Beast, Chaotic Evil
AC 16 Natural    Initiative +4 (14)
HP 106 (1d4)
Speed 50 ft.
Mod Save
STR 24 +7 +9
DEX 16 +3 +5
CON 14 +2 +2
Mod Save
INT 2 −4 −4
WIS 12 +1 +1
CHA 5 −3 −3
Skills Perception +4
Immunities Charmed
Senses Darkvision 60; Passive Perception 14
Languages None
CR 4 (XP 1,100; PB +2)
Traits

Agile. The deer doesn’t provoke an Opportunity Attack when it moves out of an enemy’s reach.

Actions

Claw. Melee Attack. Hit dc +8, DMG 2d8+5, twice per action, DMG Type Slash, Range 5ft.

Primordial Gaze. Ranged Attack. Hit dc +8, DMG 3d8+5, Once per action, Dmg Type Fire, Range 80ft.

Malicious Presence. Start of Initiative action. Save Wis +15, If fail Target is frightened Until successful save.

Monster Tags: Abominations

Habitat: ForestGrassland

khnumkufu

Comments

Posts Quoted:
Reply
Clear All Quotes