Tiny Aberration, Unaligned
AC 14 Natural Armour    Initiative +1 (11)
HP 83 (15d4 + 45)
Speed 15 ft.
Mod Save
STR 18 +4 +6
DEX 12 +1 +1
CON 16 +3 +5
Mod Save
INT 6 −2 −2
WIS 14 +2 +2
CHA 4 −3 −3
Immunities Acid, Poison; Poisoned
Senses Blindsight 60 feet, blind beyond this radius ; Passive Perception 12
Languages None
CR 1 (XP 200; PB +2)
Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) [Bludgeoning] damage.

Biocannon blast (Recharge 6) Dexterity Saving throw DC 13 30 foot line 5 feet wide 2d6 acid damage, 2d6 poison damage. Half on success 

Description

Equipped on titan-sized creatures such as the Hierophant and Harridan, the Bio-Cannon is triggered by a massive electro-chemical shock that spews forth a hail of highly venomous and corrosive maggot organisms. These organisms then impact on the target, splattering a rain of bio-acid and poison that can melt through nearly any material in a matter of seconds and reduce the unfortunate victim to a steaming pile of bubbling goo.

sambox16

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