Medium or Small unknown, Any Chaotic Alignment
AC 11 Natural    Initiative +0 (10)
HP 8 (2d8 + 2)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 10 +0 +0
CON 14 +2 +4
Mod Save
INT 2 −4 −4
WIS 10 +0 +0
CHA 8 −1 −1
Senses Passive Perception 9
Languages Yeti – A random language just for fun!
CR 1/4 (XP 50; PB +2)
Traits

Grazing. If there is something you believe to be hidden under the grass, let the cow roam, it will come back with a prize! And a full stomach of grass.

Actions

Larger Headbutt. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 2 [force] damage.

Hoof Bump. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 2 [slashing] damage.

 

Description

This baby Highland cow is a walking puffball of caramel-colored fluff, with a mop of shaggy hair that constantly falls over its wide, curious eyes. Its tiny horns are just starting to bud, giving it a comically serious look as it toddles around on wobbly legs. Its nose is velvety soft, perfect for nuzzling, and it lets out gentle, moo-like murmurs when it's happy—or hungry. Despite its clumsy steps, it somehow manages to look majestic in miniature, and it loves to nap in sunbeams, legs tucked beneath its fuzzy body like a living plush toy.

Habitat: GrasslandHillMountain

TheaOkenheel

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