| Mod | Save | ||
|---|---|---|---|
| STR | 5 | −3 | −3 |
| DEX | 14 | +2 | +2 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 15 | +2 | +2 |
| CHA | 18 | +4 | +4 |
Death Burst. The Chickromancer explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 12 (3d6) Force damage. Success: No damage.
Spellcasting. The Chickromancer casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):
At Will: Detect Magic, Detect Thoughts, Ray of Enfeeblement, Raise Dead, Sapping Sting, Light, Mage Armor (included in AC),
2/Day Each: Wither and Bloom, Ray of Sickness Danse Macabre(level 5 version)
1/Day Each: Cause Fear (level 5 version), Blindness/Deafness, Eyebite, Feign Death
Fowl play: The Chickromancer is unable to be targeted by opportunity attacks.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Blinding Breath (Recharge 3). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn.
Sleep (1/Day). The Chickromancer casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14).
Misty Step (3/Day). The Chickromancer casts Misty Step, using the same spellcasting ability as Spellcasting.
Protective Magic (3/Day). The Chickromancer casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting
Misty Step (1/Day). The Chickromancer casts Misty Step in response to caster taking melee damage, using the same spellcasting ability as Spellcasting.