Small Beast (Warlock, Wizard), Neutral Evil
AC 14    Initiative +4 (14)
HP 76 (8d10 + 10)
Speed 30 ft., Fly 30 ft.
Mod Save
STR 5 −3 −3
DEX 14 +2 +2
CON 10 +0 +0
Mod Save
INT 12 +1 +1
WIS 15 +2 +2
CHA 18 +4 +4
Skills Perception +2, Stealth +4
Vulnerabilities Fire
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 16
Languages Primordial (Auran, Terran)
CR 1/2 (XP 100; PB +2)
Traits

Death Burst. The Chickromancer explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 12 (3d6) Force damage. Success: No damage.

Spellcasting. The Chickromancer casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):

At Will: Detect Magic, Detect Thoughts, Ray of Enfeeblement, Raise Dead, Sapping Sting, Light, Mage Armor (included in AC),
2/Day Each: Wither and Bloom, Ray of Sickness Danse Macabre(level 5 version)
1/Day Each: Cause Fear (level 5 version), Blindness/Deafness, Eyebite, Feign Death


Fowl play: The Chickromancer is unable to be targeted by opportunity attacks.

Actions

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

Blinding Breath (Recharge 3). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn.

Sleep (1/Day). The Chickromancer casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 14).

 

Bonus Actions

Misty Step (3/Day). The Chickromancer casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The Chickromancer casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting

Misty Step (1/Day). The Chickromancer casts Misty Step in response to caster taking melee damage, using the same spellcasting ability as Spellcasting.

Habitat: Planar (Elemental Planes)

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