| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 5 | −3 | −3 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Amphibious. The snail can breathe in both air and water.
Relentless (Recharges after a Short or Long Rest). If the snail takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Slime. The Colossal Snail's flesh is coated in thick, sticky slime and as it moves, it leaves a trail of slime 20 ft wide. If a creature touches the slime they must make a DC 13 Str check or become restrained. That creature may repeat the save on each of its turns to break free of the slime. The slime may be washed away with soap or with a non-water based liquid like oil, and grows dry and brittle after 24 hours, crumbling to dust.
Indiscriminate Maw. As the snail moves, it consumes everything in its path through its 20ft diameter mouth. If a creature is consumed by the Colossal Snail, it becomes coated in slime and restrained and takes 10 acid damage at the start of each of its turns as the snail digests its organic material. Inorganic material is passed into the slime trail, forming a sticky field of difficult terrain and broken, sharp debris in its wake.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 35 (6d10 + 5) bludgeoning damage.
Shell Defense. The flail snail withdraws into its shell. Until it emerges, it gains a +8 bonus to its AC and is restrained. It can emerge from its shell as a bonus action on its turn.
Description
The Colossal Snail is a native to the Orlumber Isles, which has thrived and grown to immense size due to the islands' magic. The mountainous islands are covered with lush, dense forests that went undisturbed for thousands of years, allowing connections to the Feywild that over time warped the deepest parts of the wilds on the island. The warping of time and space, along with the potent ambient magic of the Feywild spilling over, caused the forest and creatures to grow into ancient behemoths and develop unique mutations that many Gods wish to control. The Colossal Snails themselves are relatively peaceful and simply desire to endlessly filter feed in the numerous rivers, swamps, and coastlines of the islands.
As it moves, it consumes everything in its path, filtering out all organic material for consumption and passing the rest in its trail of thick slime. While the snails are rare, they are relatively easy to track due to their slime trail littered with debris.
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