Medium Undead (Goblinoid), Neutral Evil
AC 16 Natural Armor (shield)    Initiative +2 (12)
HP 42 (6d8 + 15)
Speed 30 ft.
Mod Save
STR 17 +3 +3
DEX 10 +0 +0
CON 15 +2 +4
Mod Save
INT 3 −4 −4
WIS 10 +0 +2
CHA 6 −2 −2
Skills Stealth +6, Survival +3
Resistances Slashing
Immunities Poison; Poisoned
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The bugbear makes two Javelin or Morningstar attacks.

Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.

Slam. Melee Attack Roll: +5. Hit: 6 (1d6+ 3) Bludgeoning damage.

Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.

Bonus Actions

Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).

Habitat: ForestGrasslandPlanar (Feywild)Underdark

LordLoss777

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