Armor Class
13
Hit Points
17
(1d6)
Speed
25 ft., Climb 25 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
6
(-2)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +4
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Blaze: This Pokémon doubles its STAB bonus when it has 25% or less of its maximum health.
Iron Fist (Hidden): When attacking with a punch-based move (Mega Punch, Dynamic Punch, Ice/Fire/Thunder Punch, etc.), this Pokémon may roll the damage twice and choose either total.
Weaknesses: Ground, Water, Rock
Resistances: Fire, Ice, Grass, Bug, Steel, Fairy
Actions
Leer(Normal)
You stare down a target, reducing its will. The creature must make a WIS save against your Move DC. On a fail, allies may add +1 to any attack they target it with for the duration. This modifier can be stacked if it fails multiple leer saves, up to a maximum of +5.
Range: 60ft
Dur.: 1 minute
Time: 1 action
Move Power: WIS, CHA
Scratch(Normal)
You slash out at a creature in range. Make a melee attack, doing normal damage on a hit. Role 1d6
Dur.: 1 minute
Time: 1 action
Move Power: WIS, CHA
Scratch(Normal)
You slash out at a creature in range. Make a melee attack, doing normal damage on a hit. Role 1d6
Range: Melee (5ft)
Dur.: Instantaneous
Time: 1 action
Move Power: STR, DEX
Mythic Actions
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Posted May 3, 2025I go bananas