Armor Class
15
(natural armor)
Hit Points
13
(3d8)
Speed
30 ft., Swim 30 ft.
STR
13
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Skills
Stealth +4
Damage Resistances
Cold
Condition Immunities
Poisoned
Senses
Blindsight 30 ft., Passive Perception 9
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amphibious. Clamps can breathe air and water.
Actions
Clamps. Melee Weapon, but cannot attack. Only used for trivial tasks such as cutting things and clamping.
Reactions
Spacial Awareness. Can be set as a sentry.
Comments