Medium Aberration, Unaligned
Armor Class 13 Natural Armor
Hit Points 25 (3d10 + 10)
Speed 20 ft., Swim 60 ft.
STR
14 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
5 (-3)
Skills Athletics +4
Damage Vulnerabilities Bludgeoning, Cold
Damage Resistances Piercing and Slashing from nonmagical attacks
Senses Darkvision 60 ft., Passive Perception 9
Languages Deep Speech --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The invader can breathe air and water.

Actions

Multiattack. The invader attacks twice with its claws or once with its tentacles. If the invader is grappling a creature, the invader can make an additional attack with its claws.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage

Tentacles. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. The target is grappled (escape DC 14) and pulled five feet closer to the invader if it is a Medium or smaller creature and the invader doesn't have another creature grappled.

Monster Tags: Misc Creature

Habitat: Underwater

Thurnos

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