Medium Or Small Humanoid (Any Race), Any Alignment
Armor Class 18 (Chain Shirt, +1 Shield)
Hit Points 170 (20d8 + 80)
Speed 30 ft.
STR
20 (+5)
DEX
20 (+5)
CON
18 (+4)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +11, DEX +11, CON +10
Skills Athletics +11, Intimidation +5
Senses Passive Perception 10
Languages Common And one additional language
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Class: Fighter. The Fighter is considered a 20th Level Fighter.

Action Surge (Recharge 5-6). The Fighter can Take one Additional Action.

Combat Superiority. The Fighter possesses Two d6s as Superiority Dice and Knows 3 Maneuvers from the Battle Master Archetype.

Fighting Style. The Fighter possesses one of the Fighting Styles From the Fighter Class.

Indomitable (3/Day). When the Fighter Fails a Saving throw, they can reroll the Die and must use the New Roll.

Special Equipment. The Fighter Wield's a +1 Shield, a +3 Longbow, a Flame Tongue Scimitar and one Legendary Magic Item.

Actions

Extra Attack. The Fighter makes up to 4 Attacks (not with a Loading Weapon)

Flame Tongue Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6+5) Slashing damage plus 7 (2d6) Fire damage.

Longbow. Ranged Weapon Attack: +14 to hit, range 150/600 ft., one target. Hit: 12 (1d8+8) Piercing damage, when the Fighter Makes this Attack their AC is Decreased by 3 until the Start of their Next turn.

Bonus Actions

Second Wind (Recharge 6). The Fighter Regains 25 (1d10+20) Hitpoints.

Description

Well Rounded Specialist 


 

Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a greatsword, use a bow, and even trap foes in a net with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.


Grand Master Fighters are more than just well Known Heros, they are Champions of The blade, known all over the World for their Martial Skill and Ability to Pick up any weapon and Use it with Lethal Ease, the Chance to Simply Train w/ a Grand Master is Often Coveted by those who seek to learn the Trade of the weapon and to Meet one is considered an Honor above all Else.

Previous Versions

Name Date Modified Views Adds Version Actions
5/4/2025 8:22:59 PM
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Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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