| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +5 |
| DEX | 13 | +1 | +1 |
| CON | 13 | +1 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 8 | −1 | −1 |
| CHA | 8 | −1 | −1 |
Demolition Experts. deals an extra damage die to structures or objects
Pack Tactics. Has advantage on an attack roll against a creature if at least one of the Minion's allies is within 5 feet of the creature and the ally isn't incapacitated.
Strong Backs. Has Advantage on athletics checks that involve lifting a heavy object.
For the Horde. If this Minion horde is within 5 ft of another Minion horde they use the Highest AC available to them. However they both will be targeted as one creature.
Quick Swipes. +5 to hit. reach of 5 ft.
on hit 2d6+2 Slashing Damage.
Brutal Swings. +5 to hit. reach of 5 ft.
on hit 1d10+2 Bludgeoning Damage.
Stabby Stabs. +5 to hit. reach of 5 ft.
on hit 1d8+2 Piercing Damage.
Description
Browns are toughest of all the Minions. They're never ones to shy away from a fight. In fact, it's quite difficult to get them to stop! Such is their dedication to the fight that Browns can also use many different objects as weapons.
They are not able to swim and will start to flail around and drown if they are in waters that are too deep for them(2.9ft).
Lair and Lair Actions
The Brown Minion Hive is a rugged, earthy structure pulsing with a dull, warm glow, often resembling hardened muscle or stone covered in coarse, root-like veins. It exudes a primitive, animalistic energy, perfectly reflecting the nature of the Brown Minions—brutish, loyal, and fearless frontline fighters. This hive serves as the primary source for summoning melee minions. It’s often found in ancient ruins or underground lairs, guarded by creatures or enemies that must be defeated to reclaim it.
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