Tiny Beast, Unaligned
Armor Class 13
Hit Points 4 (1d6 + 1)
Speed 25 ft., Swim 20 ft.
STR
5 (-3)
DEX
17 (+3)
CON
13 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +5
Damage Resistances Poison
Condition Immunities Poisoned
Senses Blindsight 10 ft., Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Smell. The adder has advantage on Wisdom (Perception) checks that rely smell.

Slippery. The adder has advantage on saving throws to resist effects that would grapple or restrain it.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 1 piercing damage. The target must make a Dc 14 Constitution saving throw, taking 5 (2d4) poison damage and becoming poisoned on a failed saving throw. The effect ends after an hour has passed, or until the creature receives an antidote.

Habitat: ForestGrasslandSwamp

Nubface_Nubhead

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