Charge: If the Coraliton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Labyrinthine Recall: The Coraltion can perfectly recall any path it has traveled.
Camouflage: As long as the Coraltion is surrounded by coral, it appears to be regular coral.
Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Description
Water Plane: This creature is from the Elemental Plane of Water.
Coral Reef: This elemental lives in coral reefs, and looks like a humanoid made of multicolored coral with glowing yellow eyes.
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