AC
13
Initiative
+1 (11)
HP
51
(6d10 + 18)
Speed
30 ft., climb 30 ft.
Mod | Save | ||
---|---|---|---|
STR | 14 | +2 | +2 |
DEX | 13 | +1 | +1 |
CON | 16 | +3 | +3 |
Mod | Save | ||
---|---|---|---|
INT | 1 | -5 | -5 |
WIS | 12 | +1 | +1 |
CHA | 5 | -3 | -3 |
Skills
Perception +5
Senses
Darkvision 60 ft., Passive Perception 15
Languages
--
CR
2 (XP 450; PB +2)
Traits
Spider Climb. The sand worm can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Multiattack. The sand worm uses Paralyzing Fangs and makes one Bite attack.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Piercing damage plus 3 (1d6) Poison damage.
Paralyzing Fangs. Constitution Saving Throw: DC 12, one creature the sand worm can see within 10 feet. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.
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