Huge Aberration (Demon), Chaotic Evil
AC 25    Initiative +10 (20)
HP 350 (10d20 + 100)
Speed 30 ft., Walk 45 ft.
Mod Save
STR 30 +10 +16
DEX 26 +8 +14
CON 28 +9 +15
Mod Save
INT 16 +3 +3
WIS 10 +0 +0
CHA 8 −1 −1
Resistances All damage but Force, Radiant, and Psychic
Immunities Bludgeoning, Piercing, and Slashing that is Nonmagical; Charmed, Frightened, Poisoned, Restrained
Senses Truesight 100ft.; Passive Perception 25
Languages Phyrexian
CR 20 (XP 25,000; PB +6)
Traits

Rage of the sphere: Vorinclex gains a +10 to hit and damage for the next minute 1 per day

Actions

Claw. Melee Weapon Attack: +10 to hit, reach 15ft., (4d10 + 10) force damage

Legendary Actions

Vorinclex has 4 legendary actions

Influence of the sphere (Costs 2 Actions). 

The target must make a Wisdom saving throw on a failed the target is under the effects of dominate person spell (9th level)

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: aberration

Habitat: Planar (Limbo)

crystalborn

Comments

Posts Quoted:
Reply
Clear All Quotes