Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Ichor Body. When an piece of ammunition or a thrown weapon hits the ooze, or an Tiny or smaller object that isn't being worn or carried touches the ooze, it is sucked into the ooze's body and becomes cursed, grantig a -1 penalty to all attacks and damage rolls made with it, and a -1 penalty to the armour class of any creature that equips or wears the object. This curse cannot affect magical items.
Horrible Touch. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning plus 9 (2d8) acid damage. On a hit, the target's armour (if they are wearing any) is cursed. It recieves a -1 penalty to it's base armour class. This curse cannot affect magical armour.
Catch Weapon. When the ooze is hit with a melee weapon attack, the ooze may use it's reaction to cause both the attacker and the ooze much each make a Strength saving throw. If the ooze's result is higher, the weapon is wrenched from the attacker's grasp and is buried in the ooze. The weapon immediately becomes cursed, giving a -1 penalty to all attack and damage rolls made with the weapon. This curse cannot affect magical weapons. A creature can use an action on it's turn to attempt to remove a weapon or object buried in the ooze. It and the ooze each make a Strength saving throw. If the creature's roll is higher, it succeeds and pulls the item from the ooze.
Comments