Legendary Resistance (2/Day): If Kasaka fails a saving throw, it can choose to succeed instead.
Poisonous Aura: At the start of each of Kasaka's turns, each creature within 5 feet of him must succeed on a DC 16 Constitution saving throw or take 7 (2d6) poison damage.
Scale Armor: Kasaka's tough scales grant it resistance to nonmagical physical damage and immunity to fire.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 6) piercing damage plus 7 (2d6) poison damage.
Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 6) bludgeoning damage.
Kasaka can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kasaka regains spent legendary actions at the start of its turn.
Tail Swipe. Kasaka makes a Tail attack.
Poison Burst: Kasaka releases a burst of venom in a 10-foot radius centered on itself. Each creature in the area must succeed on a DC 16 Constitution saving throw or take 10 (3d6) poison damage.
Description
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