Medium Construct
AC 12 Natural    Initiative −2 (8)
HP 45 (6d10 + 12)
Speed
Mod Save
STR 16 +3 +3
DEX 6 −2 −2
CON 14 +2 +2
Mod Save
INT 5 −3 −3
WIS 10 +0 +0
CHA 7 −2 −2
Senses Passive Perception 10
Languages None
CR 2 (XP 450; PB +2)
Traits

Sugary Aura. Any creature that starts its turn within 5 feet of the Enraged Wedding Cake must succeed on a DC 12 Constitution saving throw or be coated in a fine layer of sugar dust, giving them disadvantage on Dexterity (Stealth) checks until they use an action to wipe themselves clean.

Multi-Tiered Structure. The cake is composed of three distinct tiers. When the cake drops to 30 hit points, the top tier is destroyed or falls off. When it drops to 15 hit points, the middle tier is destroyed or falls off. Each time a tier is lost, the cake's height decreases, and it might lose access to certain actions if you decide they are tier-dependent (see "Tier Drop" reaction).

Unwieldy. Due to its size and structure, the Enraged Wedding Cake has disadvantage on Dexterity saving throws.

Actions

 

Multiattack. The Enraged Wedding Cake makes two attacks: one with its Frosting Slam and one with its Fondant Tendril.

Frosting Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, and the target is covered in sticky frosting. A creature covered in sticky frosting has its speed halved until it or another creature uses an action to scrape the frosting off.

Fondant Tendril. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage, and if the target is a Medium or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the cake cannot use this Fondant Tendril on another target. The cake has two Fondant Tendrils.  

 

Sugar Bomb Barrage (Recharge 5-6). The cake launches three hardened sugar bombs at one or more points within 60 feet. Each creature within 5 feet of a point where a sugar bomb lands must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one.  

 
Reactions

 

Tier Drop (When a tier is destroyed as per Multi-Tiered Structure). The falling tier crashes down. Creatures within 5 feet of the cake when a tier drops must succeed on a DC 11 Dexterity saving throw or take 5 (1d10) bludgeoning damage and be knocked prone

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

zcollie32

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