| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +9 |
| DEX | 24 | +7 | +11 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 14 | +2 | +2 |
| CHA | 8 | −1 | −1 |
Running Leap. With a 10-foot running start, the tikari can Long Jump up to 80 feet.
Natural Camouflage. The tikari has advantage on stealth checks while it is in a forested area.
Apex Predator. The apex tikari is immune to the frightened and charmed conditions. Additionally, it can swap initiative with any lesser tikari in the area.
Multiattack. The apex tikari makes three Rend attacks, and one Bite or Tail Whip attack.
Rend. Melee Attack Roll: +12, reach 5 ft. Hit: 23 (5d6 + 8) Slashing damage.
Bite. Melee Attack Roll: +12, reach 5ft. Hit: 23 (3d10+8) Piercing damage. If the target is a Large or smaller creature, it is knocked Prone.
Tail Whip. Melee Attack Roll:+12, reach 10ft. Hit: 18 (2d10+8) Piercing damage plus 8 (2d8) Poison damage. The target must succeed on a (DC 18) saving throw or be Poisoned for one minute.
Nimble Escape. The apex tikari takes the Disengage or Hide action.
Perfect Camouflage (Recharge 5-6). The apex tikari blends flawlessly into its forested surroundings, gaining the invisible.
Roar (Once per day). The apex tikari lets loose a bloodcurdling roar. Creatures within 30ft of the apex tikari must succeed on a (DC 18) Wisdom saving throw or be frightened for one minute. A creature who is frightened in this way can repeat the saving throw at the end of each of its turns, ending the effect on a success. A creature who succeeds the saving throw is immune to this effect for 24 hours.
Legendary Action Uses: 2. Immediately after another creature’s turn, the apex tikari can expend a use to take one of the following actions. The apex tikari regains all expended uses at the start of each of its turns.
Pounce. The apex tikari moves up tohalf of its movement speed, then makes one Rend or Bite attack.
Sting. The apex tikari makes one Tail Whip attack.
Stalk. The apex tikari moves up to half of its movement speed, then takes the Hide action.
Description
The Apex Tikari is the most powerful and most feared creature in Atashira. They are believed to be manifestations of the divine wrath of Verji ta Shira, the goddess of the isles.
The Tikari are native to the Atashiran island of Jishi and can most commonly be found upon the slopes of Rojtarshi, the mighty mountain that rises from the center of the island. They are fearsome, aggressive beasts and are revered by Atashiran warriors as the embodiment of their spirit.
The horns and bladed tail of a Tikari have similar properties to iron, and weapons made from them are considered enormously valuable to Atashiran warriors.
Lair and Lair Actions
Apex Tikari make their homes in shallow caves, much like a bear or wolf's den. Their lairs are often littered with the bones or half eaten remains of lesser beasts, and are filled with an acrid stench.
Previous Versions
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5/10/2025 7:23:50 AM
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Coming Soon
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