AC
9
Initiative
+0 (10)
HP
11
(2d10 + 1)
Speed
25 ft.
Mod | Save | ||
---|---|---|---|
STR | 15 | +2 | +2 |
DEX | 8 | -1 | -1 |
CON | 9 | -1 | -1 |
Mod | Save | ||
---|---|---|---|
INT | 2 | -4 | -4 |
WIS | 2 | -4 | -4 |
CHA | 2 | -4 | -4 |
Resistances
Poison
Immunities
Poisoned
Senses
Darkvision 30 ft., Passive Perception 12
Languages
--
CR
1/2 (XP 100; PB +2)
Traits
Decay. At the end of zombified elk's turn, it takes (1d4 - 2) Necrotic damage.
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.
Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage and 5 (1d6 + 2) Necrotic damage.
Multiattack. The zombified elk rabidly attacks a target, attempting to bite them twice.
Comments