Medium Humanoid, Chaotic Evil
Armor Class 5
Hit Points 50 (3d8 + 5)
Speed
STR
20 (+5)
DEX
21 (+5)
CON
23 (+6)
INT
19 (+4)
WIS
30 (+10)
CHA
1 (-5)
Saving Throws WIS +13
Senses Passive Perception 5
Languages Common, Draconic, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Logia immunity. Physical damage done to this monster will be halved.

Spellcasting. Caesar clown is a 5-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 10, +5 to hit with spell attacks). Caesar has following Wizard spells prepared:
Cantrips (at will): Acid Splash, Decompose, Sapping sting
1st level ( 3 slots): Detect Magic, False Life, Inflict wounds

2nd level (3 slots): Darkness, Dragon's breath, Augury

3rd level (3 slots): Animate Dead, Bestow curse, Call lightning

4th level (3 slots): Blight, Dimension door, Grasping vine

5th level (3 slots): Animate objects, Awaken, contagion

Actions

Greatsword. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 3) piercing damage.

 

Bonus Actions

 

 
Reactions

 

 
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Caesar clown from one piece for my one piece DND campaign.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

FieryHoundz

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