Medium Construct
Armor Class 15 Natural
Hit Points 28 (4d6 + 1)
Speed
STR
10 (+0)
DEX
7 (-2)
CON
10 (+0)
INT
13 (+1)
WIS
13 (+1)
CHA
13 (+1)
Saving Throws WIS +3, CHA +3
Damage Vulnerabilities Bludgeoning
Damage Resistances Slashing
Condition Immunities Blinded
Senses Passive Perception 11
Languages Speaks and understands Primordial
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Time Ancher. This creature does not age, and it is not affected by Chronomancy spells.

 

Actions

Multiattack. Execute two crystal ray attacks and one crystal blessing.

Crystal Ray Attack. Ranged Weapon Attack: +4 to hit, range 5/50 ft. Hit:  (1d6 + 1) Force damage.

Crystal Blessing. The Evoker can bless up to two allies. The blessed allies can roll an additional 1d4 when they make any roll except a death save. This effect last until the start of the Evoker's next turn.

Reactions

Crystal Burst. When the Evoker is hit by an attack that deals bludgeoning damage, it can force any creatures withing 5ft to make a Dex saving throw (DC: 16). Those who fail take 2d8 force damage.

Description

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Monster Tags: construct

PinkTheAKManiac

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