Cuteness. Charms the enemy
Action Melee Attack. Claws: +4 to hit, reach 1ft., 1target. Hit: 1 (1d6 + 3) [slashing] damage.
Action Ranged Attack Hair ball: +1to hit, range 20/30ft., 1 target. Hit: 1 (1d6 + 4) [bludgeoning] damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
a House cat that just wants a home
Lair and Lair Actions
It is a house cat it lives in a cave for the mean time
Lair Actions
On initiative count 2 (losing initiative ties), the[cat] takes a lair action to cause one of the following effects; the [cat] can’t use the same effect two rounds in a row:
- It sleeps and can’t be damaged while sleeping if you hurt it while it’s sleeping it wakes up and bites you take 1d6 piercing damage
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [Cat] dies, these effects fade over the course depression for 1d6days.