Large Humanoid (Any Race), Any Alignment
Armor Class 19 (chain mail, shield)
Hit Points 150 (4d10 + 3)
Speed 15 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
11 (+0)
Saving Throws STR +7, DEX +4, WIS +3
Skills Athletics +7, Perception +3
Senses Passive Perception 12
Languages any one language (usually Common)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Formation Tactics. The UN soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally. (Always active in horde)

Phalanx. Due to the squad formation, they gain a +2 to all attacks and a +1 to their AC (Accounted for in stats)

Horde: So long as the horde is over half HP (75) they have advantage on all attacks and disadvantage to AOE spells and items DCs

Actions

Multiattack. The soldier makes 1 Shield Bash and 2 Spear attacks, or 3 ranged attacks

Spear. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13  (2d8 + 4) piercing damage

Shield Bash. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. On a hit the creature must make a DC 15 Strength Saving Throw. On a failure the creature is either knocked prone or shoved back 5 feet. This saving throw is made at disadvantage if the horde has over 100 HP left

Crossbows. Ranged Weapon Attack , range 20/40 ft: +4 to hit, one target. Hit: 9 (2d8 + 4) piercing damage

Reactions

Fill in Ranks. Training takes over when an ally is in danger. If an ally within 15 is killed by an attack, the UN Soldier can move up to their movement speed and then make an attack against the attacker.

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2025 12:02:45 AM
6
1
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Coming Soon
5/8/2025 8:15:43 PM
1
1
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Coming Soon
5/8/2025 10:22:54 PM
5
1
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Coming Soon
5/13/2025 12:49:34 AM
5
0
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Coming Soon
Jarredshere

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