Armor Class
16
Chain Shirt /w Shield
Hit Points
30
(6d8 + 3)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
11
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
STR +7, CON +5
Skills
Insight +1, Intimidation +3, Perception +2
Gear
Chain Shirt, Shield, Longsword,Dagger
Senses
Passive Perception 14
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 4) Slashing damage.
Shield Bash. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d6 + 2) Bludgeoning damage.
Dagger. Melee Attack Roll: +5, reach 5 ft. Hit: 4 (1d4 + 3) Piercing damage.
Bonus Actions
Forced Sprint. Once per turn, the Guard forces themselves to run an extra 15ft. If done, the Guard attacks are at a disadvantage and any melee attack made against them has advantage until their next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/14/2025 3:51:08 AM
|
1
|
0
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|
Coming Soon
|
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