Large Celestial, Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 130 (10d10 + 85)
Speed 40 ft., Fly 120 ft.
STR
22 (+6)
DEX
22 (+6)
CON
22 (+6)
INT
18 (+4)
WIS
22 (+6)
CHA
24 (+7)
Saving Throws CON +11, WIS +11, CHA +12
Skills Perception +11
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Truesight 120 ft., Passive Perception 21
Languages All, Telepathy 120 ft.
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Angelic Weapons. The blade's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack).

Innate Spellcasting. The blade's spellcasting ability is Charisma (spell save DC 18). The planetar can innately cast the following spells, requiring no material components:

At will: detect evil and good, invisibility (self only)

3/day each: dispel evil and good, flame strike, raise dead

1/day each: commune steel wind strike

Actions

Multiattack. The blade makes two melee attacks.

Greatsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (3d6 + 6) slashing damage plus 14 (3d8) radiant damage.

Healing Touch (4/Day). The blade touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Monster Tags: Angel

Habitat: Planar (Upper Planes)

ArbolMirador

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