Medium Swarm of Tiny beasts, Typically Chaotic Evil
AC 7    Initiative +0 (10)
HP 18 (1d8)
Speed 30 ft.
Mod Save
STR 9 −1 −1
DEX 9 −1 −1
CON 9 −1 −1
Mod Save
INT 9 −1 −1
WIS 9 −1 −1
CHA 9 −1 −1
Resistances Acid
Immunities Poison; Charmed, Exhaustion
Senses Passive Perception 3
Languages Bird
CR 3 (XP 700; PB +2)
Traits

Modular 3. when it attacks something it gets until end of turn 3 more hp and 3 more strength. When it dies it pases dose bufs to another creature

 

Actions

Sucide. Flyes ass high up as posible (30 feet) and spices down at a enemy dealing 2/3 of the fall damage to hte anemy and taking the rest.

Pick beak. attaks whit its beek dealing 1d8 damage.

 

Bonus Actions

Pacaw. It may scream making so that any one whearyng metal takes one damage.

Reactions

Wing trip. Hits the escaping enemy whit its large wings dealind 1d6 and 1/4 of the time making the enemy trip.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Likes to fly around toxic/dead/dark areas. He uses Sucide to deal lots of damage and at the same time suport the rest of creatures with its modular 3. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Greenfiren

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