Amphibious. The bullywug can breathe air and water.
Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Standing Leap. The bullywug’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Spellcasting (Bullywug Form Only). The bullywug is a 5th level spellcaster. Its spellcasting ability is Wisdom (save DC 12, +4 to hit with spell attacks). The bullywug has the following druid spells prepared
Cantrips (at will) druidcraft, shape water, shillelagh, poison spray
1st level (4 slots) fog cloud, create or destroy water, cure wounds, faerie fire
2nd level (3 slots) invisibility, misty step, spike growth
3rd level (2 slots) tidal wave, wall of water, conjure animals (frogs and toads only)
Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if wielded with two hands.
Change Shape (Recharges after a Short or Long Rest). The bullywug magically polymorphs into a giant toad, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics are replaced by the statistics of a giant toad, but it retains its Intelligence, Wisdom, and Charisma scores. Any equipment it is wearing merges into the new form. It reverts to its true form if it dies.
Previous Versions
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