Armor Class
14
(studded leather)
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
13
(+1)
DEX
14
(+2)
CON
13
(+1)
INT
12
(+1)
WIS
10
(+0)
CHA
12
(+1)
Saving Throws
DEX +4
Skills
Athletics +3
Senses
Passive Perception 10
Languages
Any two languages
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Multiattack. The bandit chief makes two melee attacks.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
The leader of a small group of bandits, whether on its own or for a bandit lieutenant or captain, who might have a few chiefs managing the "troops" on a daily basis
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